
Founded in 2025, AI & Antiquity was born from the conviction that Ancient Studies —encompassing History, Archaeology, Philology, and Art History— urgently need a dedicated space for critical reflection on pedagogy, teaching practices, and the transformative impact of digital technologies on education. In an academic landscape where research often takes precedence, this journal seeks to foreground teaching as a fundamental, creative, and intellectual dimension of professional practice in the study of the ancient world.
The journal’s core mission is to foster meaningful dialogue among researchers, educators, and technologists exploring new ways of engaging with the past through inclusive, active, and innovative pedagogical methods. While artificial intelligence plays a key role in this conversation, AI & Antiquity embraces a broader spectrum of digital tools —ranging from virtual environments and data visualization to collaborative platforms and gamified learning strategies— all aimed at reshaping how we teach and learn about Antiquity in the 21st century.
As an independent academic initiative edited by Carlos Heredia Chimeno (Universitat Autònoma de Barcelona / Universitat Oberta de Catalunya), AI & Antiquity aspires to become a leading platform for those who view teaching not as a secondary duty, but as a vital act of knowledge production. Supported by the Area of Ancient History of the Department of Sciences of Antiquity and the Middle Ages at the Universitat Autònoma de Barcelona, the journal promotes innovative pedagogical experiences that respond to today’s educational challenges with tomorrow’s tools, contributing to reimagining the role of Ancient Studies in contemporary society.
Backed by a distinguished editorial team and an international advisory board, AI & Antiquity ensures academic excellence, interdisciplinary innovation, and global relevance in all its contributions.
Current Call for Papers
The inaugural volume features the proceedings of the First International Conference on Innovation and Technology in Ancient History Education, held online on May 7–8, 2025. Building on this foundational issue, AI & Antiquity now welcomes submissions for its second volume.
We invite contributions from scholars, educators, and researchers who are rethinking how, why, and for whom we teach Antiquity today. We are especially interested in work that integrates digital technologies with forward-thinking pedagogical approaches.
Topics of interest include, but are not limited to:
-
Teaching Ancient Studies with digital tools
-
The role of AI in education and research
-
Digital humanities projects in the classical disciplines
-
Hybrid and interactive learning environments
-
Gamification and game-based learning
-
Reflections on teaching practices and classroom experiences
Important Dates:
-
Proposal submission deadline: October 15, 2025
-
Publication date: January 2026
For submission guidelines and further details, please visit the Author Guidelines section on our website. We look forward to receiving your contributions and to building a dynamic community dedicated to reshaping the future of Ancient Studies education.